![]() ![]() take a original texture from the original resource and shove it (without changes) back. Of course, i could not understand from what you send - which texture was edited by you and which is original. You successfully replace textures in the UABE utility, but it's changes are not picked up by the game?Īnd i repeat the question: - what do you see in the game instead of these textures, or the game gives an error when start? Do you change the resolution or texture format? I understand that you can not replace the texture, but would be nice to know more details.ĭo i understand correctly what you have now: Please be precise, and don't use jargon-otherwise i can't understand you through a translator I can only guess.īy the way, i don't think you're facing any protection.ĭo you re-compile these resources using Unity or do you mean saving via UABE? And of course same still times remind, all that concerns work the other game (not 7dtd) i hardly d competent. Dear friend - you do not need to apologize, just ask specific questions, and be sure-in such a way that a third-party person would immediately understand what you mean. ![]()
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